Archive for the ‘social’ Category
the students of Pompei invent their digital city of the future using augmented reality
Holiday! a relaxed augmented reality workshop Vacanza Vacanza! (Holiday!) please join us at AHAktitude 2011 in Carrara, in April 01-02-03, 2011 AOS will present: Vacanza! a really relaxed Augmented Reality workshop at AOS (and in the other initiatives such as REFF and FakePress) we’ve been proclaiming the rise of a new (or old?) idea [...]
A video about REFF RomaEuropa FakeFactory has been published on the website of La Stampa, an important italian newspaper
REFF RomaEuropa FakeFactory is back. A book is coming out in Italy (and an international version is following soon, before the end of the year) together with the next step in our action in favor of better innovation policies andpractices for arts and culture.
REFF RomaEuropa FakeFactory, a book in augmented reality, a performance about critical innovation on cultural policies and forms of expression, an open source system to produce cross-medial publications
Art is Open Source and FakePress will be at Robot Festival 2010, in Bologna, Italy, presenting a workshop on Squatting Supermarkets, on September 15th to September 18th, 2010
Wearing Emotions: Physical representation and visualization of human emotions using wearable technologies” presented at the IV10: video and presentation
from: http://www.artisopensource.net/2010/07/25/squatting-supermarkets-new-interfaces-and-project-development/ A new interface for the squatting supermarkets installation was featured recently at the SMIR project. Traditional products were added to the system, documenting their history, sustainable production processes and ecologic impacts. by FakePress, Art is Open Source produced by SMIR project, Marcovaldo association and Share Festival Squatting Supermarkets
An emotional social network.
The visualization shown on FakePress’s homepage represents the beginning phase of a design process. It uses Plutchik’s classification and uses realtime search engines to collect emotional information from social networks. It then represents it as an expressive visualization. We are going to turn it into a wearable device.




