Posts Tagged ‘interaction design’

a workshop on ubiquitous publishing, augmented reality and cross media, in September, on the beautiful Amalfi coast, in the South of Italy

Wearing Emotions: Physical representation and visualization of human emotions using wearable technologies” presented at the IV10: video and presentation

from: http://www.artisopensource.net/2010/07/25/squatting-supermarkets-new-interfaces-and-project-development/ A new interface for the squatting supermarkets installation was featured recently at the SMIR project. Traditional products were added to the system, documenting their history, sustainable production processes and ecologic impacts. by FakePress, Art is Open Source produced by SMIR project, Marcovaldo association and Share Festival Squatting Supermarkets

our friend and magician filmmaker Gianmarco Bonavolontà produced this video of the Atlas we produced for the Festa dell’Architettura a few days ago, a large scale interactive installation for public spaces.

The Atlas is an open system gathering visions on the city. A large scale interactive installation for public spaces

from: http://www.artisopensource.net/2010/05/03/squatting-supermarkets-isee-at-la-sapienza-university-in-rome/ Squatting Supermarkets at La Sapienza in Rome FakePress, Art is Open Source and The Hub Roma in collaboration with the “Multimedia Technologies and Communications Experimentations” course at the “Ludovico Quaroni” Faculty of Architecture at Rome’s University “La Sapienza”, Industrial Design Department and the “Management of Non profit Organizations” course at the Faculty of [...]

“Vuoi mangiare? Dimmi una storia.” Squatting Supermarkets: cortocircuito

Conference Biofeedback is a USB gadget that allows conference lecturers to receive physical stimulations and feedback coming from the audience.

Art is Open Source and FakePress just released Zones, a simple harmonic granular synthesizer for the iPhone. Create relaxing soundscapes and ephemeral melodies by creating grains with your fingers. Grains interact with each other establishing a musical force field. Best heard in headphones.

Disegno Industriale 39

The new issue of Disegno Industriale is out, , focused on Interaction Design.

You can check it out here. There’s also an article I wrote about John Maeda and the great influence he had on creativity through computing.

Ubiquitous publishing and Ubiquitous Anthropology. The next-step in publishing practices and platforms, united with a research on the possibilities offered by location based technologies and by novel approaches to knowledge dissemination. We presented our research at Frontiers of Interaction V in Rome (June 2009), together with the first two applications and an open call.

Frontiers of Interaction is probably one of the most interesting events about interaction design in Italy. We’ve been there to present FakePress, our next-step publishing house, with two “ubiquitous” projects: iSee, interstitial narratives for shopping centers, and Ubiquitous Anthropology, location based technologies for ethnographic research

We took OneAvatar at Milano in Digitale. OneAvatar – the Game and the packaging The third edition of the Milano in Digitale competition was held at the Fabbrica del Vapore in Milan, an industrial complex restored by Milan’s public administration to host artistic and cultural projects. Organized by the Fondazione D’Ars Oscar Signorini onlus, it [...]

rel:attiva presenza November 8th, 2008 while in Mexico we did quite a few things. possibly the most difficult one was the creation of an architectural installation called rel:attiva presenza. rel:attiva presenza in Mexico City the installation constituted a practical example of the theories we exposed at this congress and it was created in the beautiful [...]





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